The Ages of Urthe

A Fantasy RPG World

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    • Basic Elements
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    • Divine Magisteria
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Divine Elementalism

ElementalLevel 0

Create Water – Detect Magic

Level 1

Endure Elements – Magic Stone – Obscuring Mist – Produce Flame

Level 2

Chill Metal – Fire Trap – Flame Blade – Flaming Sphere – Fog Cloud – Gust of Wind – Heat Metal – Shatter – Soften Earth & Stone – Warp Wood – Wind Wall – Wood Shape

Level 3

Continual Flame – Dispel Magic – Gaseous Form – Meld into Stone – Quench – Sleet Storm – Stone Shape – Water Breathing – Water Walk

Level 4

Air Walk – Control Water – Ice Storm – Repel Vermin – Rusting Grasp

Level 5

Control Winds – Fire Shield – Flame Strike – Stoneskin – Transmute Mud to Rock – Transmute Rock to Mud – Wall of Fire – Wall of Stone

Level 6

Cone of Cold – Greater Dispel Magic – Fire Seeds – Move Earth – Repel Wood – Wind Walk

Level 7

Acid Fog – Control Weather – Disintegrate – Fire Storm – Repulsion

Level 8

Antimagic Field – Earthquake – Horrid Wilting – Incendiary Cloud – Repel Metal or Stone – Whirlwind

Level 9

Elemental Swarm

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Archival Lore

Timeline: The Eon of Urthe

  • Before the Common Era
    • I. The Early Period
      • 1. The Primordial Epoch
        • The 1st Age
        • The 2nd Age
      • 2. The Ancient Epoch
        • The 3rd Age
        • The 4th Age
    • II. The Middle Period (part one)
      • 3. The Classical Epoch
        • The 5th Age
        • The 6th Age
  • The Common Era
    • II. The Middle Period (part two)
      • 4. The Modern Epoch
        • The 7th Age
        • The 8th Age
    • III. The Late Period
      • 5. The Postmodern Epoch
        • The 09th Age
        • The 10th Age
      • 6. The Ultimordial Epoch
        • The 11th Age
        • The 12th Age

Academic Research

  • Alchemy
    • Basic Elements
    • Atypic Elements
    • Attic Elements
    • Exotic Elements
  • Cosmology
    • Dimensions
    • Planes
  • Demology
    • Aquatic Peoples
    • Terrestrial Peoples
      • Dwarves
      • Elves
      • Gnomes
      • Halflings
      • Humans
      • Saurials
      • Unrelated
  • Ethology
    • Disciplines
    • Skills
  • Horology
  • Magicology
    • Arcane Magisteria
      • Arcane Alignmentalism
      • Arcane Elementalism
      • Arcane Mentalism
      • Arcane Primalism
      • Arcane Spatiotemporalism
      • Arcane Vitalism
    • Divine Magisteria
      • Divine Alignmentalism
      • Divine Elementalism
      • Divine Mentalism
      • Divine Primalism
      • Divine Spatiotemporalism
      • Divine Vitalism
  • Spiritology
    • Seven Heavens
    • Three Hereafters
    • Seven Hells
  • Physiology
    • Strength
    • Dexterity
    • Constitution
    • Intelligence
    • Wisdom
    • Charisma
  • Psychology
    • Alignment
    • Personality
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